pandemonium_engine/modules/paint/nodes/paint_project.cpp

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#include "paint_project.h"
Color PaintProject::get_current_color() {
return _current_color;
}
void PaintProject::set_current_color(const Color &color) {
_current_color = color;
emit_signal("current_color_changed", _current_color);
}
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PaintProject::PaintProject() {
_current_color = Color(1, 1, 1, 1);
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}
PaintProject::~PaintProject() {
}
void PaintProject::_bind_methods() {
ADD_SIGNAL(MethodInfo("current_color_changed", PropertyInfo(Variant::COLOR, "color")));
ClassDB::bind_method(D_METHOD("get_current_color"), &PaintProject::get_current_color);
ClassDB::bind_method(D_METHOD("set_current_color", "size"), &PaintProject::set_current_color);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "current_color"), "set_current_color", "get_current_color");
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}