2022-04-21 20:00:42 +02:00
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#ifndef WAVE_FORM_COLLAPSE_H
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#define WAVE_FORM_COLLAPSE_H
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2022-04-21 23:31:25 +02:00
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#include "core/int_types.h"
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#include "core/math/random_pcg.h"
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#include "array_2d.h"
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#include "array_3d.h"
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#include "core/vector.h"
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#include "core/reference.h"
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#include "direction.h"
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class WaveFormCollapse : public Reference {
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GDCLASS(WaveFormCollapse, Reference);
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public:
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enum ObserveStatus {
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OBSERVE_STATUS_SUCCESS,
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OBSERVE_STATUS_FAILURE,
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OBSERVE_STATUS_TO_CONTINUE
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};
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struct PropagatorStateEntry {
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Vector<uint32_t> directions[4];
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};
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struct PropagatingEntry {
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uint32_t data[3];
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PropagatingEntry() {
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for (int i = 0; i < 3; ++i) {
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data[i] = 0;
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}
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}
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PropagatingEntry(uint32_t x, uint32_t y, uint32_t z) {
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data[0] = x;
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data[1] = y;
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data[2] = z;
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}
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};
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struct CompatibilityEntry {
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int direction[4];
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CompatibilityEntry() {
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for (int i = 0; i < 4; ++i) {
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direction[i] = 0;
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}
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}
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};
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public:
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bool get_eriodic_output() const;
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void set_periodic_output(const bool val);
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void set_seed(const int seed);
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void set_size(uint32_t p_width, uint32_t p_height);
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void set_propagator_state(const Vector<PropagatorStateEntry> &p_propagator_state);
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void set_pattern_frequencies(const Vector<double> &p_patterns_frequencies, const bool p_normalize = true);
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Array2D<uint32_t> run();
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ObserveStatus observe();
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//dvoid propagate() { propagator.propagate(wave); }
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void remove_wave_pattern(uint32_t i, uint32_t j, uint32_t pattern) {
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if (wave_get(i, j, pattern)) {
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wave_set(i, j, pattern, false);
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add_to_propagator(i, j, pattern);
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}
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}
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// Return true if pattern can be placed in cell index.
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bool wave_get(uint32_t index, uint32_t pattern) const {
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return data.get(index, pattern);
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}
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// Return true if pattern can be placed in cell (i,j)
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bool wave_get(uint32_t i, uint32_t j, uint32_t pattern) const {
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return wave_get(i * wave_width + j, pattern);
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}
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// Set the value of pattern in cell index.
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void wave_set(uint32_t index, uint32_t pattern, bool value);
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// Set the value of pattern in cell (i,j).
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void wave_set(uint32_t i, uint32_t j, uint32_t pattern, bool value) {
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wave_set(i * wave_width + j, pattern, value);
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}
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// Return the index of the cell with lowest entropy different of 0.
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// If there is a contradiction in the wave, return -2.
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// If every cell is decided, return -1.
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int wave_get_min_entropy() const;
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void add_to_propagator(uint32_t y, uint32_t x, uint32_t pattern) {
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// All the direction are set to 0, since the pattern cannot be set in (y,x).
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CompatibilityEntry temp;
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compatible.get(y, x, pattern) = temp;
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propagating.push_back(PropagatingEntry(y, x, pattern));
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}
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void propagate();
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void initialize();
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WaveFormCollapse();
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~WaveFormCollapse();
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protected:
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static void bind_methods();
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private:
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RandomPCG gen;
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// The number of distinct patterns.
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size_t nb_patterns;
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// Transform the wave to a valid output (a 2d array of patterns that aren't in
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// contradiction). This function should be used only when all cell of the wave
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// are defined.
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Array2D<uint32_t> wave_to_output() const;
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//Wave
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uint32_t wave_width;
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uint32_t wave_height;
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uint32_t wave_size;
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// The patterns frequencies p given to wfc.
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Vector<double> patterns_frequencies;
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// The precomputation of p * log(p).
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Vector<double> plogp_patterns_frequencies;
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// The precomputation of min (p * log(p)) / 2.
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// This is used to define the maximum value of the noise.
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double min_abs_half_plogp;
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Vector<double> memoisation_plogp_sum; // The sum of p'(pattern)// log(p'(pattern)).
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Vector<double> memoisation_sum; // The sum of p'(pattern).
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Vector<double> memoisation_log_sum; // The log of sum.
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Vector<uint32_t> memoisation_nb_patterns; // The number of patterns present
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Vector<double> memoisation_entropy; // The entropy of the cell.
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// This value is set to true if there is a contradiction in the wave (all elements set to false in a cell).
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bool is_impossible;
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// The actual wave. data.get(index, pattern) is equal to 0 if the pattern can
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// be placed in the cell index.
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Array2D<uint8_t> data;
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//Propagator
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Vector<PropagatorStateEntry> propagator_state;
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bool periodic_output;
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// All the tuples (y, x, pattern) that should be propagated.
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// The tuple should be propagated when wave.get(y, x, pattern) is set to false.
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Vector<PropagatingEntry> propagating;
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// compatible.get(y, x, pattern)[direction] contains the number of patterns
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// present in the wave that can be placed in the cell next to (y,x) in the
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// opposite direction of direction without being in contradiction with pattern
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// placed in (y,x). If wave.get(y, x, pattern) is set to false, then
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// compatible.get(y, x, pattern) has every element negative or null
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Array3D<CompatibilityEntry> compatible;
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void init_compatible();
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};
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#endif
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