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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "PaintCurve2D" inherits= "PaintNode" version= "4.3" >
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<brief_description >
A Paint Node that contains a [Curve2D] for defining a shape. For use with [PaintProject]s.
</brief_description>
<description >
A PaintNode that uses a [Curve2D] as a base for it's rendered shape. Supports both fills, and outlines.
</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
<member name= "curve" type= "Curve2D" setter= "set_curve" getter= "get_curve" >
A [Curve2D] describing the shape.
</member>
<member name= "fill_color" type= "Color" setter= "fill_set_color" getter= "fill_get_color" default= "Color( 1, 1, 1, 1 )" >
The curve's fill color. If [code]texture[/code] is defined, it will be multiplied by this color. It will also be the default color for vertices not set in [code]vertex_colors[/code].
</member>
<member name= "fill_enabled" type= "bool" setter= "fill_set_enabled" getter= "fill_get_enabled" default= "true" >
Whether the curve is filled in.
</member>
<member name= "fill_invert_border" type= "float" setter= "fill_set_invert_border" getter= "fill_get_invert_border" default= "100.0" >
Added padding applied to the bounding box when using [code]fill_invert_enable[/code]. Setting this value too small may result in a "Bad Polygon" error.
</member>
<member name= "fill_invert_enable" type= "bool" setter= "fill_set_invert" getter= "fill_get_invert" default= "false" >
If [code]true[/code], shape will be inverted, containing the area outside the defined points and extending to the [code]fill_invert_border[/code].
</member>
<member name= "fill_texture" type= "Texture" setter= "fill_set_texture" getter= "fill_get_texture" >
The shape's fill texture.
</member>
<member name= "fill_texture_offset" type= "Vector2" setter= "fill_set_texture_offset" getter= "fill_get_texture_offset" default= "Vector2( 0, 0 )" >
Amount to offset the shape's [code]fill_texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the shapes's [code]position[/code].
</member>
<member name= "fill_texture_rotation" type= "float" setter= "fill_set_texture_rotation" getter= "fill_get_texture_rotation" >
The fill texture's rotation in radians.
</member>
<member name= "fill_texture_rotation_degrees" type= "float" setter= "fill_set_texture_rotation_degrees" getter= "fill_get_texture_rotation_degrees" default= "0.0" >
The fill texture's rotation in degrees.
</member>
<member name= "fill_texture_scale" type= "Vector2" setter= "fill_set_texture_scale" getter= "fill_get_texture_scale" default= "Vector2( 1, 1 )" >
Amount to multiply the [code]uv[/code] coordinates when using a [code]fill_texture[/code]. Larger values make the texture smaller, and vice versa.
</member>
<member name= "outline_color" type= "Color" setter= "outline_set_color" getter= "outline_get_color" default= "Color( 1, 1, 1, 1 )" >
Color of the drawn outline if [code]outline_enabled[/code] is true. If [code]outline_texture[/code] is defined, it will be multiplied by this color.
</member>
<member name= "outline_enabled" type= "bool" setter= "outline_set_enabled" getter= "outline_get_enabled" default= "false" >
Whether an outline is drawn around the curve.
</member>
<member name= "outline_texture" type= "Texture" setter= "outline_set_texture" getter= "outline_get_texture" >
The shape's outline texture.
</member>
<member name= "outline_texture_offset" type= "Vector2" setter= "outline_set_texture_offset" getter= "outline_get_texture_offset" default= "Vector2( 0, 0 )" >
Amount to offset the shape's [code]outline_texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the shapes's [code]position[/code].
</member>
<member name= "outline_texture_rotation" type= "float" setter= "outline_set_texture_rotation" getter= "outline_get_texture_rotation" >
The outline texture's rotation in radians.
</member>
<member name= "outline_texture_rotation_degrees" type= "float" setter= "outline_set_texture_rotation_degrees" getter= "outline_get_texture_rotation_degrees" default= "0.0" >
The outline texture's rotation in degrees.
</member>
<member name= "outline_texture_scale" type= "Vector2" setter= "outline_set_texture_scale" getter= "outline_get_texture_scale" default= "Vector2( 1, 1 )" >
Amount to multiply the [code]uv[/code] coordinates when using a [code]outline_texture[/code]. Larger values make the texture smaller, and vice versa.
</member>
<member name= "outline_width" type= "int" setter= "outline_set_width" getter= "outline_get_width" default= "2" >
Width of the drawn outline if [code]outline_enabled[/code] is true.
</member>
</members>
<constants >
</constants>
</class>