pandemonium_engine/modules/broken_seals_module/doc_classes/BiomeTerrainGenerator.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BiomeTerrainGenerator" inherits="Reference" version="3.12">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
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<method name="generate_simple_terrarin">
<return type="void" />
<argument index="0" name="chunk" type="VoxelChunk" />
<argument index="1" name="spawn_mobs" type="bool" />
<description>
</description>
</method>
</methods>
<members>
<member name="current_seed" type="int" setter="set_current_seed" getter="get_current_seed" default="0">
</member>
</members>
<constants>
</constants>
</class>