2022-03-15 13:29:32 +01:00
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#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_gltf = env_modules.Clone()
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2022-08-07 20:52:06 +02:00
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# Godot source files
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2022-08-08 00:20:08 +02:00
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env_gltf.add_source_files(env.modules_sources, "register_types.cpp")
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2022-08-08 00:23:19 +02:00
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env_gltf.add_source_files(env.modules_sources, "gltf_state.cpp")
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2022-08-08 00:39:35 +02:00
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env_gltf.add_source_files(env.modules_sources, "gltf_document_extension.cpp")
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2022-08-08 00:43:26 +02:00
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env_gltf.add_source_files(env.modules_sources, "gltf_document_extension_convert_importer_mesh.cpp")
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2022-08-08 00:20:08 +02:00
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#env_gltf.add_source_files(env.modules_sources, "*.cpp")
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2022-08-07 20:52:06 +02:00
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env_gltf.add_source_files(env.modules_sources, "extensions/*.cpp")
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env_gltf.add_source_files(env.modules_sources, "structures/*.cpp")
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2022-08-08 00:20:08 +02:00
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#if env["tools"]:
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# env_gltf.add_source_files(env.modules_sources, "editor/*.cpp")
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