mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
86 lines
2.9 KiB
XML
86 lines
2.9 KiB
XML
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||
|
<class name="ScriptEditor" inherits="PanelContainer" version="3.5">
|
||
|
<brief_description>
|
||
|
Godot editor's script editor.
|
||
|
</brief_description>
|
||
|
<description>
|
||
|
[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_script_editor].
|
||
|
</description>
|
||
|
<tutorials>
|
||
|
</tutorials>
|
||
|
<methods>
|
||
|
<method name="can_drop_data_fw" qualifiers="const">
|
||
|
<return type="bool" />
|
||
|
<argument index="0" name="point" type="Vector2" />
|
||
|
<argument index="1" name="data" type="Variant" />
|
||
|
<argument index="2" name="from" type="Control" />
|
||
|
<description>
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="drop_data_fw">
|
||
|
<return type="void" />
|
||
|
<argument index="0" name="point" type="Vector2" />
|
||
|
<argument index="1" name="data" type="Variant" />
|
||
|
<argument index="2" name="from" type="Control" />
|
||
|
<description>
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="get_current_script">
|
||
|
<return type="Script" />
|
||
|
<description>
|
||
|
Returns a [Script] that is currently active in editor.
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="get_drag_data_fw">
|
||
|
<return type="Variant" />
|
||
|
<argument index="0" name="point" type="Vector2" />
|
||
|
<argument index="1" name="from" type="Control" />
|
||
|
<description>
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="get_open_scripts" qualifiers="const">
|
||
|
<return type="Array" />
|
||
|
<description>
|
||
|
Returns an array with all [Script] objects which are currently open in editor.
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="goto_line">
|
||
|
<return type="void" />
|
||
|
<argument index="0" name="line_number" type="int" />
|
||
|
<description>
|
||
|
Goes to the specified line in the current script.
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="open_script_create_dialog">
|
||
|
<return type="void" />
|
||
|
<argument index="0" name="base_name" type="String" />
|
||
|
<argument index="1" name="base_path" type="String" />
|
||
|
<description>
|
||
|
Opens the script create dialog. The script will extend [code]base_name[/code]. The file extension can be omitted from [code]base_path[/code]. It will be added based on the selected scripting language.
|
||
|
</description>
|
||
|
</method>
|
||
|
<method name="reload_scripts">
|
||
|
<return type="void" />
|
||
|
<description>
|
||
|
Reload all currently opened scripts from disk in case the file contents are newer.
|
||
|
</description>
|
||
|
</method>
|
||
|
</methods>
|
||
|
<signals>
|
||
|
<signal name="editor_script_changed">
|
||
|
<argument index="0" name="script" type="Script" />
|
||
|
<description>
|
||
|
Emitted when user changed active script. Argument is a freshly activated [Script].
|
||
|
</description>
|
||
|
</signal>
|
||
|
<signal name="script_close">
|
||
|
<argument index="0" name="script" type="Script" />
|
||
|
<description>
|
||
|
Emitted when editor is about to close the active script. Argument is a [Script] that is going to be closed.
|
||
|
</description>
|
||
|
</signal>
|
||
|
</signals>
|
||
|
<constants>
|
||
|
</constants>
|
||
|
</class>
|