pandemonium_engine/modules/steering_ai/proximities/gsai_infinite_proximity.h

23 lines
430 B
C++
Raw Normal View History

#ifndef GSAI_INFINITE_PROXIMITY_H
#define GSAI_INFINITE_PROXIMITY_H
#include "core/object/func_ref.h"
#include "core/object/reference.h"
#include "gsai_proximity.h"
class GSAIInfiniteProximity : public GSAIProximity {
GDCLASS(GSAIInfiniteProximity, GSAIProximity);
public:
int _find_neighbors(Ref<FuncRef> callback);
GSAIInfiniteProximity();
~GSAIInfiniteProximity();
protected:
static void _bind_methods();
};
#endif