pandemonium_engine/modules/terraman_2d/doc_classes/BlockTerrain2DStructure.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BlockTerrain2DStructure" inherits="Terrain2DStructure" version="3.10">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_voxel_type" qualifiers="const">
<return type="int" />
<argument index="0" name="x" type="int" />
<argument index="1" name="y" type="int" />
<description>
</description>
</method>
<method name="set_voxel">
<return type="void" />
<argument index="0" name="x" type="int" />
<argument index="1" name="y" type="int" />
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<argument index="2" name="type" type="int" />
<argument index="3" name="isolevel" type="int" />
<description>
</description>
</method>
</methods>
<members>
<member name="channel_type" type="int" setter="set_channel_type" getter="get_channel_type" default="0">
</member>
</members>
<constants>
</constants>
</class>