Special button that brings up a [PopupMenu] when clicked.
</brief_description>
<description>
Special button that brings up a [PopupMenu] when clicked.
New items can be created inside this [PopupMenu] using [code]get_popup().add_item("My Item Name")[/code]. You can also create them directly from the editor. To do so, select the [MenuButton] node, then in the toolbar at the top of the 2D editor, click [b]Items[/b] then click [b]Add[/b] in the popup. You will be able to give each item new properties.
See also [BaseButton] which contains common properties and methods associated with this node.
</description>
<tutorials>
</tutorials>
<methods>
<methodname="get_popup"qualifiers="const">
<returntype="PopupMenu"/>
<description>
Returns the [PopupMenu] contained in this button.
[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
</description>
</method>
<methodname="set_disable_shortcuts">
<returntype="void"/>
<argumentindex="0"name="disabled"type="bool"/>
<description>
If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button.
If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
Text [Color] used when the [MenuButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
[StyleBox] used when the [MenuButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.