pandemonium_engine/modules/mesh_data_resource/mesh_data_resource_collection.cpp

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#include "mesh_data_resource_collection.h"
void MeshDataResourceCollection::add_mdr(Ref<MeshDataResource> mdr) {
_mdrs.push_back(mdr);
}
Vector<Variant> MeshDataResourceCollection::get_mdrs() {
Vector<Variant> r;
for (int i = 0; i < _mdrs.size(); i++) {
r.push_back(_mdrs[i].get_ref_ptr());
}
return r;
}
void MeshDataResourceCollection::set_mdrs(const Vector<Variant> &p_arrays) {
_mdrs.clear();
for (int i = 0; i < p_arrays.size(); ++i) {
Ref<MeshDataResource> e = Ref<MeshDataResource>(p_arrays[i]);
_mdrs.push_back(e);
}
}
MeshDataResourceCollection::MeshDataResourceCollection() {
}
MeshDataResourceCollection::~MeshDataResourceCollection() {
_mdrs.clear();
}
void MeshDataResourceCollection::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_mdr", "mdr"), &MeshDataResourceCollection::add_mdr);
ClassDB::bind_method(D_METHOD("get_mdrs"), &MeshDataResourceCollection::get_mdrs);
ClassDB::bind_method(D_METHOD("set_mdrs", "array"), &MeshDataResourceCollection::set_mdrs);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "mdrs"), "set_mdrs", "get_mdrs");
}