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# ifndef FILE_ACCESS_PACK_H
# define FILE_ACCESS_PACK_H
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/*************************************************************************/
/* file_access_pack.h */
/*************************************************************************/
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/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "core/containers/hashfuncs.h"
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# include "core/containers/list.h"
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# include "core/containers/rb_map.h"
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# include "core/containers/rb_set.h"
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# include "core/os/dir_access.h"
# include "core/os/file_access.h"
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# include "core/string/print_string.h"
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// Pandemonium's packed file magic header ("GDPC" in ASCII).
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# define PACK_HEADER_MAGIC 0x43504447
// The current packed file format version number.
# define PACK_FORMAT_VERSION 1
class PackSource ;
class PackedData {
friend class FileAccessPack ;
friend class DirAccessPack ;
friend class PackSource ;
public :
struct PackedFile {
String pack ;
uint64_t offset ; //if offset is ZERO, the file was ERASED
uint64_t size ;
uint8_t md5 [ 16 ] ;
PackSource * src ;
} ;
private :
struct PackedDir {
PackedDir * parent ;
String name ;
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RBMap < String , PackedDir * > subdirs ;
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RBSet < String > files ;
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} ;
struct PathMD5 {
uint64_t a ;
uint64_t b ;
bool operator < ( const PathMD5 & p_md5 ) const {
if ( p_md5 . a = = a ) {
return b < p_md5 . b ;
} else {
return a < p_md5 . a ;
}
}
bool operator = = ( const PathMD5 & p_md5 ) const {
return a = = p_md5 . a & & b = = p_md5 . b ;
} ;
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static uint32_t hash ( const PathMD5 & p_val ) {
uint32_t h = hash_murmur3_one_32 ( p_val . a ) ;
return hash_fmix32 ( hash_murmur3_one_32 ( p_val . b , h ) ) ;
}
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PathMD5 ( ) {
a = b = 0 ;
} ;
PathMD5 ( const Vector < uint8_t > p_buf ) {
a = * ( ( uint64_t * ) & p_buf [ 0 ] ) ;
b = * ( ( uint64_t * ) & p_buf [ 8 ] ) ;
} ;
} ;
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RBMap < PathMD5 , PackedFile > files ;
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Vector < PackSource * > sources ;
PackedDir * root ;
static PackedData * singleton ;
bool disabled ;
void _free_packed_dirs ( PackedDir * p_dir ) ;
public :
void add_pack_source ( PackSource * p_source ) ;
void add_path ( const String & p_pkg_path , const String & p_path , uint64_t p_ofs , uint64_t p_size , const uint8_t * p_md5 , PackSource * p_src , bool p_replace_files ) ; // for PackSource
void set_disabled ( bool p_disabled ) { disabled = p_disabled ; }
_FORCE_INLINE_ bool is_disabled ( ) const { return disabled ; }
static PackedData * get_singleton ( ) { return singleton ; }
Error add_pack ( const String & p_path , bool p_replace_files , uint64_t p_offset ) ;
_FORCE_INLINE_ FileAccess * try_open_path ( const String & p_path ) ;
_FORCE_INLINE_ bool has_path ( const String & p_path ) ;
_FORCE_INLINE_ DirAccess * try_open_directory ( const String & p_path ) ;
_FORCE_INLINE_ bool has_directory ( const String & p_path ) ;
PackedData ( ) ;
~ PackedData ( ) ;
} ;
class PackSource {
public :
virtual bool try_open_pack ( const String & p_path , bool p_replace_files , uint64_t p_offset ) = 0 ;
virtual FileAccess * get_file ( const String & p_path , PackedData : : PackedFile * p_file ) = 0 ;
virtual ~ PackSource ( ) { }
} ;
class PackedSourcePCK : public PackSource {
public :
virtual bool try_open_pack ( const String & p_path , bool p_replace_files , uint64_t p_offset ) ;
virtual FileAccess * get_file ( const String & p_path , PackedData : : PackedFile * p_file ) ;
} ;
class FileAccessPack : public FileAccess {
PackedData : : PackedFile pf ;
mutable uint64_t pos ;
mutable bool eof ;
FileAccess * f ;
virtual Error _open ( const String & p_path , int p_mode_flags ) ;
virtual uint64_t _get_modified_time ( const String & p_file ) { return 0 ; }
virtual uint32_t _get_unix_permissions ( const String & p_file ) { return 0 ; }
virtual Error _set_unix_permissions ( const String & p_file , uint32_t p_permissions ) { return FAILED ; }
public :
virtual void close ( ) ;
virtual bool is_open ( ) const ;
virtual void seek ( uint64_t p_position ) ;
virtual void seek_end ( int64_t p_position = 0 ) ;
virtual uint64_t get_position ( ) const ;
virtual uint64_t get_len ( ) const ;
virtual bool eof_reached ( ) const ;
virtual uint8_t get_8 ( ) const ;
virtual uint64_t get_buffer ( uint8_t * p_dst , uint64_t p_length ) const ;
virtual void set_endian_swap ( bool p_swap ) ;
virtual Error get_error ( ) const ;
virtual void flush ( ) ;
virtual void store_8 ( uint8_t p_dest ) ;
virtual void store_buffer ( const uint8_t * p_src , uint64_t p_length ) ;
virtual bool file_exists ( const String & p_name ) ;
FileAccessPack ( const String & p_path , const PackedData : : PackedFile & p_file ) ;
~ FileAccessPack ( ) ;
} ;
FileAccess * PackedData : : try_open_path ( const String & p_path ) {
PathMD5 pmd5 ( p_path . md5_buffer ( ) ) ;
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RBMap < PathMD5 , PackedFile > : : Element * E = files . find ( pmd5 ) ;
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if ( ! E ) {
return nullptr ; //not found
}
if ( E - > get ( ) . offset = = 0 ) {
return nullptr ; //was erased
}
return E - > get ( ) . src - > get_file ( p_path , & E - > get ( ) ) ;
}
bool PackedData : : has_path ( const String & p_path ) {
return files . has ( PathMD5 ( p_path . md5_buffer ( ) ) ) ;
}
bool PackedData : : has_directory ( const String & p_path ) {
DirAccess * da = try_open_directory ( p_path ) ;
if ( da ) {
memdelete ( da ) ;
return true ;
} else {
return false ;
}
}
class DirAccessPack : public DirAccess {
PackedData : : PackedDir * current ;
List < String > list_dirs ;
List < String > list_files ;
bool cdir ;
PackedData : : PackedDir * _find_dir ( String p_dir ) ;
public :
virtual Error list_dir_begin ( ) ;
virtual String get_next ( ) ;
virtual bool current_is_dir ( ) const ;
virtual bool current_is_hidden ( ) const ;
virtual void list_dir_end ( ) ;
virtual int get_drive_count ( ) ;
virtual String get_drive ( int p_drive ) ;
virtual Error change_dir ( String p_dir ) ;
virtual String get_current_dir ( ) ;
virtual bool file_exists ( String p_file ) ;
virtual bool dir_exists ( String p_dir ) ;
virtual Error make_dir ( String p_dir ) ;
virtual Error rename ( String p_from , String p_to ) ;
virtual Error remove ( String p_name ) ;
virtual bool is_link ( String p_file ) { return false ; }
virtual String read_link ( String p_file ) { return p_file ; }
virtual Error create_link ( String p_source , String p_target ) { return FAILED ; }
uint64_t get_space_left ( ) ;
virtual String get_filesystem_type ( ) const ;
DirAccessPack ( ) ;
~ DirAccessPack ( ) ;
} ;
DirAccess * PackedData : : try_open_directory ( const String & p_path ) {
DirAccess * da = memnew ( DirAccessPack ( ) ) ;
if ( da - > change_dir ( p_path ) ! = OK ) {
memdelete ( da ) ;
da = nullptr ;
}
return da ;
}
# endif // FILE_ACCESS_PACK_H