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https://github.com/Relintai/pandemonium_engine.git
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58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
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/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 *
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* by the Xiph.Org Foundation https://xiph.org/ *
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* *
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********************************************************************
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function: highlevel encoder setup struct separated out for vorbisenc clarity
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********************************************************************/
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typedef struct highlevel_byblocktype {
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double tone_mask_setting;
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double tone_peaklimit_setting;
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double noise_bias_setting;
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double noise_compand_setting;
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} highlevel_byblocktype;
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typedef struct highlevel_encode_setup {
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int set_in_stone;
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const void *setup;
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double base_setting;
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double impulse_noisetune;
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/* bitrate management below all settable */
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float req;
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int managed;
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long bitrate_min;
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long bitrate_av;
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double bitrate_av_damp;
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long bitrate_max;
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long bitrate_reservoir;
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double bitrate_reservoir_bias;
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int impulse_block_p;
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int noise_normalize_p;
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int coupling_p;
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double stereo_point_setting;
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double lowpass_kHz;
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int lowpass_altered;
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double ath_floating_dB;
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double ath_absolute_dB;
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double amplitude_track_dBpersec;
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double trigger_setting;
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highlevel_byblocktype block[4]; /* padding, impulse, transition, long */
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} highlevel_encode_setup;
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