pandemonium_engine/modules/material_maker/editor_plugin.cpp

59 lines
1.4 KiB
C++
Raw Normal View History

#include "editor_plugin.h"
#include "editor/mat_maker_gd_editor.h"
#include "nodes/mm_material.h"
void MaterialMakerEditorPlugin::make_visible(bool p_visible) {
if (tool_button) {
if (p_visible) {
tool_button->show();
} else {
//if tool_button.pressed:
// tool_button.pressed = false;
if (!tool_button->is_pressed()) {
tool_button->hide();
}
}
}
}
void MaterialMakerEditorPlugin::edit(Object *p_object) {
//if editor_scene:
// make_bottom_panel_item_visible(editor_scene)
if (p_object->is_class("MMMaterial")) {
editor_scene->set_mm_material(Ref<MMMaterial>(p_object));
}
}
bool MaterialMakerEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("MMMaterial");
}
MaterialMakerEditorPlugin::MaterialMakerEditorPlugin(EditorNode *p_node) {
_editor_node = p_node;
editor_scene = nullptr;
tool_button = nullptr;
}
MaterialMakerEditorPlugin::~MaterialMakerEditorPlugin() {
}
void MaterialMakerEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
editor_scene = memnew(MatMakerGDEditor);
editor_scene->set_undo_redo(&get_undo_redo());
tool_button = add_control_to_bottom_panel(editor_scene, "MMGD");
tool_button->hide();
} else if (p_what == NOTIFICATION_EXIT_TREE) {
remove_control_from_bottom_panel(editor_scene);
if (editor_scene) {
editor_scene->queue_delete();
}
editor_scene = nullptr;
tool_button = nullptr;
}
}