pandemonium_engine/modules/voxelman/doc_classes/VoxelTerrainJob.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelTerrainJob" inherits="VoxelJob" version="3.5">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_liquid_mesher">
<return type="void" />
<argument index="0" name="mesher" type="VoxelMesher" />
<description>
</description>
</method>
<method name="add_mesher">
<return type="void" />
<argument index="0" name="mesher" type="VoxelMesher" />
<description>
</description>
</method>
<method name="get_liquid_mesher" qualifiers="const">
<return type="VoxelMesher" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_liquid_mesher_count" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="get_mesher" qualifiers="const">
<return type="VoxelMesher" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_mesher_count" qualifiers="const">
<return type="int" />
<description>
</description>
</method>
<method name="remove_liquid_mesher">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="remove_mesher">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_liquid_mesher">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="mesher" type="VoxelMesher" />
<description>
</description>
</method>
<method name="set_mesher">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="mesher" type="VoxelMesher" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>