pandemonium_engine/modules/database_sqlite/sqlite3_database.cpp

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#include "sqlite3_database.h"
#include "database/database_manager.h"
#include "sqlite3_query_builder.h"
#include "sqlite3_query_result.h"
#include "sqlite3_table_builder.h"
Database *SQLite3Database::_creation_func() {
return new SQLite3Database();
}
void SQLite3Database::_register() {
DatabaseManager::_register_db_creation_func("sqlite", SQLite3Database::_creation_func);
}
void SQLite3Database::_unregister() {
DatabaseManager::_unregister_db_creation_func("sqlite");
}
Ref<QueryBuilder> SQLite3Database::get_query_builder() {
SQLite3QueryBuilder *b = new SQLite3QueryBuilder();
b->_db = this;
return b;
}
Ref<TableBuilder> SQLite3Database::get_table_builder() {
SQLite3TableBuilder *b = new SQLite3TableBuilder();
b->_db = this;
return b;
}
void SQLite3Database::connect(const String &connection_str) {
int ret = sqlite3_config(SQLITE_CONFIG_MULTITHREAD);
if (ret != SQLITE_OK) {
printf("SQLITE3 multithreading is not supported!\n");
}
ret = sqlite3_open(connection_str.c_str(), &conn);
}
Ref<QueryResult> SQLite3Database::query(const String &query) {
Sqlite3QueryResult *res = new Sqlite3QueryResult();
res->query(query, conn);
return res;
}
void SQLite3Database::query_run(const String &query) {
char *err_msg;
if (sqlite3_exec(conn, query.c_str(), NULL, NULL, &err_msg) != SQLITE_OK) {
printf("SQLite3Database::query_run error: \nQuery: %s \n Error:\n %s\n", query.c_str(), err_msg);
sqlite3_free(err_msg);
}
}
String SQLite3Database::escape(const String str) {
char *ret;
ret = sqlite3_mprintf("%q", str.c_str());
if (ret) {
String res(ret);
sqlite3_free(ret);
return res;
}
return "";
}
void SQLite3Database::escape(const String str, String *to) {
char *ret;
ret = sqlite3_mprintf("%q", str.c_str());
if (ret) {
to->operator=(ret);
sqlite3_free(ret);
}
}
SQLite3Database::SQLite3Database() :
Database() {
}
SQLite3Database::~SQLite3Database() {
if (conn)
sqlite3_close(conn);
}