pandemonium_engine/modules/users/web/web_nodes/user_web_page.h

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#ifndef USER_WEB_PAGE_H
#define USER_WEB_PAGE_H
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "core/containers/vector.h"
#include "modules/web/http/web_node.h"
class WebServerRequest;
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class UserWebPage : public WebNode {
GDCLASS(UserWebPage, WebNode);
public:
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enum RenderType {
RENDER_TYPE_RENDER = 0,
RENDER_TYPE_REDIRECT,
RENDER_TYPE_ERROR,
};
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RenderType get_logged_out_render_type();
void set_logged_out_render_type(const RenderType val);
String get_logged_out_redirect_url();
void set_logged_out_redirect_url(const String &val);
int get_logged_out_error_code();
void set_logged_out_error_code(const int val);
RenderType get_logged_in_render_type();
void set_logged_in_render_type(const RenderType val);
String get_logged_in_redirect_url();
void set_logged_in_redirect_url(const String &val);
int get_logged_in_error_code();
void set_logged_in_error_code(const int val);
bool get_render_menu();
void set_render_menu(const bool val);
void _handle_request(Ref<WebServerRequest> request);
void _render_index(Ref<WebServerRequest> request);
void handle_not_logged_in(Ref<WebServerRequest> request);
virtual void _handle_not_logged_in(Ref<WebServerRequest> request);
void handle_logged_in(Ref<WebServerRequest> request);
virtual void _handle_logged_in(Ref<WebServerRequest> request);
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UserWebPage();
~UserWebPage();
protected:
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static void _bind_methods();
bool _render_menu;
RenderType _logged_out_render_type;
String _logged_out_redirect_url;
int _logged_out_error_code;
RenderType _logged_in_render_type;
String _logged_in_redirect_url;
int _logged_in_error_code;
};
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VARIANT_ENUM_CAST(UserWebPage::RenderType);
#endif