pandemonium_engine/modules/material_maker/nodes/sdf3d/sdf3d_shape_cylinder.cpp

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#include "sdf3d_shape_cylinder.h"
#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
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Ref<MMNodeUniversalProperty> MMSdf3dShapeCylinder::get_output() {
return output;
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}
void MMSdf3dShapeCylinder::set_output(const Ref<MMNodeUniversalProperty> &val) {
output = val;
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}
int MMSdf3dShapeCylinder::get_axis() const {
return axis;
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}
void MMSdf3dShapeCylinder::set_axis(const int val) {
axis = val;
emit_changed();
output->do_emit_changed();
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}
float MMSdf3dShapeCylinder::get_length() const {
return length;
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}
void MMSdf3dShapeCylinder::set_length(const float val) {
length = val;
emit_changed();
output->do_emit_changed();
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}
float MMSdf3dShapeCylinder::get_radius() const {
return radius;
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}
void MMSdf3dShapeCylinder::set_radius(const float val) {
radius = val;
emit_changed();
output->do_emit_changed();
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}
void MMSdf3dShapeCylinder::_init_properties() {
if (!output.is_valid()) {
output.instance();
output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
}
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output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT);
output->set_slot_name(">>> Output >>>");
output->set_get_value_from_owner(true);
register_output_property(output);
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}
void MMSdf3dShapeCylinder::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_label_universal(output);
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Array arr;
arr.push_back("X");
arr.push_back("Y");
arr.push_back("Z");
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mm_graph_node->add_slot_enum("get_axis", "set_axis", "Axis", arr);
mm_graph_node->add_slot_float("get_length", "set_length", "Length", 0.01);
mm_graph_node->add_slot_float("get_radius", "set_radius", "Radius", 0.01);
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}
Vector2 MMSdf3dShapeCylinder::_get_property_value_sdf3d(const Vector3 &uv3) {
if (axis == 0) {
return MMAlgos::sdf3d_cylinder_x(uv3, radius, length);
}
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else if (axis == 1) {
return MMAlgos::sdf3d_cylinder_y(uv3, radius, length);
}
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else if (axis == 2) {
return MMAlgos::sdf3d_cylinder_z(uv3, radius, length);
}
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return Vector2();
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}
MMSdf3dShapeCylinder::MMSdf3dShapeCylinder() {
axis = 1;
length = 0.25;
radius = 0.25;
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}
MMSdf3dShapeCylinder::~MMSdf3dShapeCylinder() {
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}
void MMSdf3dShapeCylinder::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dShapeCylinder::get_output);
ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dShapeCylinder::set_output);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output");
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ClassDB::bind_method(D_METHOD("get_axis"), &MMSdf3dShapeCylinder::get_axis);
ClassDB::bind_method(D_METHOD("set_axis", "value"), &MMSdf3dShapeCylinder::set_axis);
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
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ClassDB::bind_method(D_METHOD("get_length"), &MMSdf3dShapeCylinder::get_length);
ClassDB::bind_method(D_METHOD("set_length", "value"), &MMSdf3dShapeCylinder::set_length);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "length"), "set_length", "get_length");
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ClassDB::bind_method(D_METHOD("get_radius"), &MMSdf3dShapeCylinder::get_radius);
ClassDB::bind_method(D_METHOD("set_radius", "value"), &MMSdf3dShapeCylinder::set_radius);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
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}