pandemonium_engine/modules/database/settings/settings.h

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#ifndef SETTINGS_H
#define SETTINGS_H
#include <map>
#include "core/object.h"
#include "core/string.h"
#include "core/variant.h"
class Settings : public Object {
RCPP_OBJECT(Settings, Object);
public:
Variant get_value(const String &key, const Variant &def = Variant());
String get_value_string(const String &key, const String &def = "");
int get_value_int(const String &key, const int def = 0);
float get_value_float(const String &key, const float def = 0);
double get_value_double(const String &key, const double def = 0);
bool get_value_bool(const String &key, const bool def = false);
virtual void set_value(const String &key, const Variant &value);
void parse_ini_file(const String &path);
static Settings *get_singleton();
Settings(const bool singleton = false);
virtual ~Settings();
protected:
std::map<String, Variant> _data;
private:
static Settings *_singleton;
};
#endif