pandemonium_engine/modules/vertex_lights_3d/doc_classes/VertexLight3DEnvironment.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VertexLight3DEnvironment" inherits="Node3D" version="4.3">
<brief_description>
A [Node3D] that manages a map's base color in [VertexLights3DServer].
</brief_description>
<description>
A [Node3D] that manages a map's base color in [VertexLights3DServer].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 0, 0, 0, 1 )">
The base color.
</member>
<member name="enabled" type="bool" setter="set_enabled" getter="get_is_enabled" default="true">
Whether this [VertexLight3DEnvironment] is actively managing the base color or not.
</member>
</members>
<constants>
</constants>
</class>