pandemonium_engine/modules/web/http/http_session_manager.cpp

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/*************************************************************************/
/* http_session_manager.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#include "http_session_manager.h"
#include "http_session.h"
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#if DATABASES_ENABLED
#include "database/database_manager.h"
#include "database/query_builder.h"
#include "database/query_result.h"
#include "database/table_builder.h"
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#endif
#include "web_server.h"
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#include "web_server_cookie.h"
#include "web_server_request.h"
void HTTPSessionManager::add_session(Ref<HTTPSession> session) {
ERR_FAIL_COND(!session.is_valid());
_mutex.lock();
_sessions_vec.push_back(session);
_sessions[session->session_id] = session;
_mutex.unlock();
}
void HTTPSessionManager::remove_session(Ref<HTTPSession> session) {
ERR_FAIL_COND(!session.is_valid());
_mutex.lock();
_sessions.erase(session->session_id);
for (int i = 0; i < _sessions_vec.size(); ++i) {
if (_sessions_vec[i] == session) {
_sessions_vec.remove(i);
_mutex.unlock();
return;
}
}
_mutex.unlock();
}
Ref<HTTPSession> HTTPSessionManager::delete_session(const String &session_id) {
_mutex.lock();
Ref<HTTPSession> s = _sessions[session_id];
_sessions.erase(session_id);
for (int i = 0; i < _sessions_vec.size(); ++i) {
Ref<HTTPSession> sess = _sessions_vec[i];
if (sess->session_id == session_id) {
_sessions_vec.remove(i);
break;
}
}
_mutex.unlock();
return s;
}
void HTTPSessionManager::save_session(Ref<HTTPSession> session) {
}
Ref<HTTPSession> HTTPSessionManager::get_session(const String &session_id) {
return _sessions[session_id];
}
Ref<HTTPSession> HTTPSessionManager::create_session() {
Ref<HTTPSession> session;
session.instance();
while (true) {
session->session_id = generate_session_id(session->session_id);
_mutex.lock();
if (_sessions[session->session_id] == nullptr) {
_sessions_vec.push_back(session);
_sessions[session->session_id] = session;
_mutex.unlock();
return session;
}
_mutex.unlock();
}
save_session(session);
return session;
}
void HTTPSessionManager::load_sessions() {
}
void HTTPSessionManager::clear() {
_mutex.lock();
_sessions.clear();
_sessions_vec.clear();
_mutex.unlock();
}
String HTTPSessionManager::generate_session_id(const String &base) {
// todo make something simpler / better
String sid = base;
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sid += itos(Math::rand());
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return sid.sha256_text().substr(0, 20);
}
HTTPSessionManager::HTTPSessionManager() {
}
HTTPSessionManager::~HTTPSessionManager() {
}
void HTTPSessionManager::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_session", "session"), &HTTPSessionManager::add_session);
ClassDB::bind_method(D_METHOD("remove_session", "session"), &HTTPSessionManager::remove_session);
ClassDB::bind_method(D_METHOD("delete_session", "session_id"), &HTTPSessionManager::delete_session);
ClassDB::bind_method(D_METHOD("save_session", "session"), &HTTPSessionManager::save_session);
ClassDB::bind_method(D_METHOD("get_session", "session_id"), &HTTPSessionManager::get_session);
ClassDB::bind_method(D_METHOD("create_session"), &HTTPSessionManager::create_session);
ClassDB::bind_method(D_METHOD("load_sessions"), &HTTPSessionManager::load_sessions);
ClassDB::bind_method(D_METHOD("clear"), &HTTPSessionManager::clear);
ClassDB::bind_method(D_METHOD("generate_session_id", "base"), &HTTPSessionManager::generate_session_id, "");
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}
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bool SessionSetupWebServerMiddleware::_on_before_handle_request_main(Ref<WebServerRequest> request) {
const String sid = request->get_cookie("session_id");
if (sid == "") {
// You could create a session here if you want to always assign sessions to visitors.
// Example code:
// HTTPSessionManager *sm = request->server->get_session_manager();
// ERR_FAIL_COND_V(!sm, false);
// Ref<HTTPSession> session = sm->create_session();
// request->session = session;
// request->add_cookie(::Cookie("session_id", session->session_id));
return false;
}
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HTTPSessionManager *sm = request->get_server()->get_session_manager();
ERR_FAIL_COND_V(!sm, false);
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request->set_session(sm->get_session(sid));
return false;
}
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SessionSetupWebServerMiddleware::SessionSetupWebServerMiddleware() {
}
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SessionSetupWebServerMiddleware::~SessionSetupWebServerMiddleware() {
}
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void SessionSetupWebServerMiddleware::_bind_methods() {
}