2022-03-17 23:20:34 +01:00
|
|
|
#ifndef BT_CONVEX_SHAPE_INTERFACE1
|
|
|
|
#define BT_CONVEX_SHAPE_INTERFACE1
|
2022-03-15 13:29:32 +01:00
|
|
|
/*
|
|
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
|
|
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
|
|
|
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
|
|
subject to the following restrictions:
|
|
|
|
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
|
|
*/
|
|
|
|
|
2022-03-17 23:20:34 +01:00
|
|
|
|
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
#include "btCollisionShape.h"
|
|
|
|
|
|
|
|
#include "LinearMath/btVector3.h"
|
|
|
|
#include "LinearMath/btTransform.h"
|
|
|
|
#include "LinearMath/btMatrix3x3.h"
|
|
|
|
#include "btCollisionMargin.h"
|
|
|
|
#include "LinearMath/btAlignedAllocator.h"
|
|
|
|
|
|
|
|
#define MAX_PREFERRED_PENETRATION_DIRECTIONS 10
|
|
|
|
|
|
|
|
/// The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape, btConvexHullShape etc.
|
|
|
|
/// It describes general convex shapes using the localGetSupportingVertex interface, used by collision detectors such as btGjkPairDetector.
|
|
|
|
ATTRIBUTE_ALIGNED16(class)
|
|
|
|
btConvexShape : public btCollisionShape
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
BT_DECLARE_ALIGNED_ALLOCATOR();
|
|
|
|
|
|
|
|
btConvexShape();
|
|
|
|
|
|
|
|
virtual ~btConvexShape();
|
|
|
|
|
|
|
|
virtual btVector3 localGetSupportingVertex(const btVector3& vec) const = 0;
|
|
|
|
|
|
|
|
////////
|
|
|
|
#ifndef __SPU__
|
|
|
|
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const = 0;
|
|
|
|
#endif //#ifndef __SPU__
|
|
|
|
|
|
|
|
btVector3 localGetSupportVertexWithoutMarginNonVirtual(const btVector3& vec) const;
|
|
|
|
btVector3 localGetSupportVertexNonVirtual(const btVector3& vec) const;
|
|
|
|
btScalar getMarginNonVirtual() const;
|
|
|
|
void getAabbNonVirtual(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
|
|
|
|
|
|
|
|
virtual void project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin, btVector3& witnesPtMax) const;
|
|
|
|
|
|
|
|
//notice that the vectors should be unit length
|
|
|
|
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const = 0;
|
|
|
|
|
|
|
|
///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
|
|
|
|
void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const = 0;
|
|
|
|
|
|
|
|
virtual void getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const = 0;
|
|
|
|
|
|
|
|
virtual void setLocalScaling(const btVector3& scaling) = 0;
|
|
|
|
virtual const btVector3& getLocalScaling() const = 0;
|
|
|
|
|
|
|
|
virtual void setMargin(btScalar margin) = 0;
|
|
|
|
|
|
|
|
virtual btScalar getMargin() const = 0;
|
|
|
|
|
|
|
|
virtual int getNumPreferredPenetrationDirections() const = 0;
|
|
|
|
|
|
|
|
virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif //BT_CONVEX_SHAPE_INTERFACE1
|