mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
22 lines
486 B
Plaintext
22 lines
486 B
Plaintext
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#!/usr/bin/env python
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Import("env")
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files = [
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"#platform/windows/key_mapping_windows.cpp",
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"#platform/windows/windows_terminal_logger.cpp",
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"joypad_uwp.cpp",
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"power_uwp.cpp",
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"context_egl_uwp.cpp",
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"app.cpp",
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"os_uwp.cpp",
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]
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if "build_angle" in env and env["build_angle"]:
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cmd = env.AlwaysBuild(env.ANGLE("libANGLE.lib", None))
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prog = env.add_program("#bin/godot", files)
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if "build_angle" in env and env["build_angle"]:
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env.Depends(prog, [cmd])
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