pandemonium_engine/modules/material_maker/nodes/simple/image.cpp

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#include "image.h"
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#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
Ref<MMNodeUniversalProperty> MMImage::get_image() {
return image;
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}
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void MMImage::set_image(const Ref<MMNodeUniversalProperty> &val) {
image = val;
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}
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String MMImage::get_image_path() {
return image_path;
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}
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void MMImage::set_image_path(const String &val) {
image_path = val;
Ref<MMImage> img;
img.instance();
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if (image_path != "") {
ImageLoader::load_image(image_path, img);
}
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image->set_value(img);
set_dirty(true);
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}
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void MMImage::_init_properties() {
if (!image.is_valid()) {
image.instance();
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
}
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image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
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register_output_property(image);
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}
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void MMImage::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_image_path_universal(image, "get_image_path", "set_image_path");
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}
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//func _render(material) -> void:;
// var img : MMImage = render_image(material);
//;
// image.set_value(img);
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Color MMImage::_get_value_for(const Vector2 &uv, const int pseed) {
return image->get_value(uv);
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}
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MMImage::MMImage() {
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}
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MMImage::~MMImage() {
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}
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void MMImage::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &MMImage::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMImage::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_image_path"), &MMImage::get_image_path);
ClassDB::bind_method(D_METHOD("set_image_path", "value"), &MMImage::set_image_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "image_path"), "set_image_path", "get_image_path");
}