pandemonium_engine/modules/text_editor/text_editor_file.h

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#ifndef TEXT_EDITOR_FILE_H
#define TEXT_EDITOR_FILE_H
#include "core/string/ustring.h"
#include "core/object/resource.h"
class TextEditorFile : public Resource {
GDCLASS(TextEditorFile, Resource);
public:
String get_file_path();
void set_file_path(const String &file_path);
protected:
static void _bind_methods();
private:
String _file_path;
};
#endif