mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 07:37:16 +01:00
24 lines
1.2 KiB
Plaintext
24 lines
1.2 KiB
Plaintext
|
import os
|
||
|
|
||
|
Import('env')
|
||
|
|
||
|
module_env = env.Clone()
|
||
|
|
||
|
module_env.add_source_files(env.modules_sources,"register_types.cpp")
|
||
|
|
||
|
module_env.add_source_files(env.modules_sources,"nodes/skeleton_2d.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"nodes/physical_bone_2d.cpp")
|
||
|
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_ccdik.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_fabrik.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_jiggle.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_lookat.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_physicalbones.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_stackholder.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_2d_twoboneik.cpp")
|
||
|
module_env.add_source_files(env.modules_sources,"resources/skeleton_modification_stack_2d.cpp")
|
||
|
|
||
|
if env["tools"]:
|
||
|
module_env.add_source_files(env.modules_sources,"editor/skeleton_2d_editor_plugin.cpp")
|