2023-12-18 00:25:33 +01:00
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/*************************************************************************/
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/* frt_app_impl.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2022-03-27 13:36:42 +02:00
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// frt_app_impl.h
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/*
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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namespace frt {
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void fatal(const char *format, ...) {
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va_list ap;
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va_start(ap, format);
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fprintf(stderr, "frt: ");
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vfprintf(stderr, format, ap);
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fprintf(stderr, "\n");
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va_end(ap);
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exit(1);
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}
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void App::register_(Module *module) {
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if (nm >= max_modules)
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return;
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m[nm++] = module;
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}
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Module *App::get(const char *id) const {
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for (int i = 0; i < nm; i++)
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if (!strcmp(id, m[i]->get_id()))
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return m[i];
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return 0;
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}
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Module *App::probe(const char *ids[]) {
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for (int i = 0; ids[i]; i++) {
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Module *module = get(ids[i]);
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if (module && module->probe())
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return module;
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}
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return 0;
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}
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Module *App::probe_single() {
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if (nm != 1)
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return 0;
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if (!m[0]->probe())
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return 0;
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return m[0];
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}
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void **App::get_context(const char *key) {
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for (int i = 0; i < nc; i++)
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if (!strcmp(key, c[i].key))
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return &c[i].value;
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if (nc >= max_contexts)
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return 0;
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c[nc].key = key;
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c[nc].value = 0;
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return &c[nc++].value;
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}
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void App::add_dispatcher(EventDispatcher *dispatcher) {
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if (nd >= max_dispatchers)
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return;
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d[nd++] = dispatcher;
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}
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void App::remove_dispatcher(EventDispatcher *dispatcher) {
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int i;
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for (i = 0; i < nd; i++)
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if (d[i] == dispatcher)
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break;
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if (i == nd)
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return;
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nd--;
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for (; i < nd; i++)
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d[i] = d[i + 1];
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}
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void App::dispatch_events() {
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for (int i = 0; i < nd; i++)
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d[i]->dispatch_events();
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}
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App *App::instance() {
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static App *a = 0;
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if (!a)
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a = new App();
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return a;
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}
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} // namespace frt
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