
#ifndef NAVIGATION_PATH_QUERY_PARAMETERS_2D_H
#define NAVIGATION_PATH_QUERY_PARAMETERS_2D_H

/**************************************************************************/
/*  navigation_path_query_parameters_2d.h                                 */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
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/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/**************************************************************************/

#include "core/object/reference.h"
#include "servers/navigation/navigation_utilities.h"

class NavigationPathQueryParameters2D : public Reference {
	GDCLASS(NavigationPathQueryParameters2D, Reference);

	NavigationUtilities::PathQueryParameters2D parameters;

protected:
	static void _bind_methods();

public:
	enum PathfindingAlgorithm {
		PATHFINDING_ALGORITHM_ASTAR = 0,
	};

	enum PathPostProcessing {
		PATH_POSTPROCESSING_CORRIDORFUNNEL = 0,
		PATH_POSTPROCESSING_EDGECENTERED,
	};

	enum PathMetadataFlags {
		PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
		PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
		PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
		PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
		PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
	};

	const NavigationUtilities::PathQueryParameters2D &get_parameters() const { return parameters; }

	void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
	PathfindingAlgorithm get_pathfinding_algorithm() const;

	void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
	PathPostProcessing get_path_postprocessing() const;

	void set_map(const RID &p_map);
	RID get_map() const;

	void set_start_position(const Vector2 p_start_position);
	Vector2 get_start_position() const;

	void set_target_position(const Vector2 p_target_position);
	Vector2 get_target_position() const;

	void set_navigation_layers(uint32_t p_navigation_layers);
	uint32_t get_navigation_layers() const;

	void set_metadata_flags(const int p_flags);
	int get_metadata_flags() const;
};

VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathfindingAlgorithm);
VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathPostProcessing);
VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathMetadataFlags);

#endif // NAVIGATION_PATH_QUERY_PARAMETERS_2D_H
