Texture-based nine-patch [StyleBox].
Texture-based nine-patch [StyleBox], in a way similar to [NinePatchRect]. This stylebox performs a 3×3 scaling of a texture, where only the center cell is fully stretched. This makes it possible to design bordered styles regardless of the stylebox's size.
Returns the size of the given [code]margin[/code]'s expand margin. See [enum Margin] for possible values.
Returns the size of the given [code]margin[/code]. See [enum Margin] for possible values.
Sets the expand margin to [code]size[/code] pixels for all margins.
Sets the expand margin for each margin to [code]size_left[/code], [code]size_top[/code], [code]size_right[/code], and [code]size_bottom[/code] pixels.
Sets the expand margin to [code]size[/code] pixels for the given [code]margin[/code]. See [enum Margin] for possible values.
Sets the margin to [code]size[/code] pixels for the given [code]margin[/code]. See [enum Margin] for possible values.
- Controls how the stylebox's texture will be stretched or tiled horizontally. See [enum AxisStretchMode] for possible values.
- Controls how the stylebox's texture will be stretched or tiled vertically. See [enum AxisStretchMode] for possible values.
- If [code]true[/code], the nine-patch texture's center tile will be drawn.
- Expands the bottom margin of this style box when drawing, causing it to be drawn larger than requested.
- Expands the left margin of this style box when drawing, causing it to be drawn larger than requested.
- Expands the right margin of this style box when drawing, causing it to be drawn larger than requested.
- Expands the top margin of this style box when drawing, causing it to be drawn larger than requested.
- Increases the bottom margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the bottom border of the 3×3 box. This is also the value used as fallback for [member StyleBox.content_margin_bottom] if it is negative.
- Increases the left margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the left border of the 3×3 box. This is also the value used as fallback for [member StyleBox.content_margin_left] if it is negative.
- Increases the right margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the right border of the 3×3 box. This is also the value used as fallback for [member StyleBox.content_margin_right] if it is negative.
- Increases the top margin of the 3×3 texture box. A higher value means more of the source texture is considered to be part of the top border of the 3×3 box. This is also the value used as fallback for [member StyleBox.content_margin_top] if it is negative.
- Modulates the color of the texture when this style box is drawn.
- The normal map to use when drawing this style box. [b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. See [url=http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for a comparison of normal map coordinates expected by popular engines.
- Species a sub-region of the texture to use. This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region.
- The texture to use when drawing this style box.
Emitted when the stylebox's texture is changed.
Stretch the stylebox's texture. This results in visible distortion unless the texture size matches the stylebox's size perfectly.
Repeats the stylebox's texture to match the stylebox's size according to the nine-patch system.
Repeats the stylebox's texture to match the stylebox's size according to the nine-patch system. Unlike [constant AXIS_STRETCH_MODE_TILE], the texture may be slightly stretched to make the nine-patch texture tile seamlessly.