/**************************************************************************/
/*  android_gdn.cpp                                                       */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             PANDEMONIUM ENGINE                               */
/*                        https://pandemoniumengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "modules/gdnative/gdnative.h"

// Code by Paritosh97 with minor tweaks by Mux213
// These entry points are only for the android platform and are simple stubs in all others.

#ifdef __ANDROID__
#include "platform/android/java_pandemonium_wrapper.h"
#include "platform/android/os_android.h"
#include "platform/android/thread_jandroid.h"
#else
#define JNIEnv void
#define jobject void *
#endif

#ifdef __cplusplus
extern "C" {
#endif

JNIEnv *GDAPI pandemonium_android_get_env() {
#ifdef __ANDROID__
	return get_jni_env();
#else
	return nullptr;
#endif
}

jobject GDAPI pandemonium_android_get_activity() {
#ifdef __ANDROID__
	OS_Android *os_android = (OS_Android *)OS::get_singleton();
	return os_android->get_pandemonium_java()->get_activity();
#else
	return nullptr;
#endif
}

jobject GDAPI pandemonium_android_get_surface() {
#ifdef __ANDROID__
	OS_Android *os_android = (OS_Android *)OS::get_singleton();
	return os_android->get_pandemonium_java()->get_surface();
#else
	return nullptr;
#endif
}

bool GDAPI pandemonium_android_is_activity_resumed() {
#ifdef __ANDROID__
	OS_Android *os_android = (OS_Android *)OS::get_singleton();
	return os_android->get_pandemonium_java()->is_activity_resumed();
#else
	return false;
#endif
}

#ifdef __cplusplus
}
#endif
