/**************************************************************************/
/*  tilemap_navigation_geometry_parser_2d.h                               */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#ifndef TILEMAP_NAVIGATION_GEOMETRY_PARSER_2D_H
#define TILEMAP_NAVIGATION_GEOMETRY_PARSER_2D_H

#include "scene/2d/navigation_geometry_parser_2d.h"

class TileMap2DNavigationGeometryParser2D : public NavigationGeometryParser2D {
public:
	virtual bool parses_node(Node *p_node);

	virtual void parse_geometry(Node *p_node, Ref<NavigationPolygon> p_navigation_polygon, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry);
};

#endif // TILEMAP_NAVIGATION_GEOMETRY_PARSER_2D_H
