<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshDataInstance2D" inherits="Node2D" version="3.8">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="refresh">
			<return type="void" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="mesh_data" type="MeshDataResource" setter="set_mesh_data" getter="get_mesh_data">
		</member>
		<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
		</member>
		<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
		</member>
	</members>
	<signals>
		<signal name="mesh_data_resource_changed">
			<description>
			</description>
		</signal>
		<signal name="texture_changed">
			<description>
			</description>
		</signal>
	</signals>
	<constants>
	</constants>
</class>
