<?xml version="1.0" encoding="UTF-8" ?>
<class name="Physics2DTestMotionResult" inherits="Reference" version="3.11">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="collider" type="Object" setter="" getter="get_collider">
		</member>
		<member name="collider_id" type="int" setter="" getter="get_collider_id" default="0">
		</member>
		<member name="collider_rid" type="RID" setter="" getter="get_collider_rid">
		</member>
		<member name="collider_shape" type="int" setter="" getter="get_collider_shape" default="0">
		</member>
		<member name="collider_velocity" type="Vector2" setter="" getter="get_collider_velocity" default="Vector2( 0, 0 )">
		</member>
		<member name="collision_depth" type="float" setter="" getter="get_collision_depth" default="0.0">
		</member>
		<member name="collision_normal" type="Vector2" setter="" getter="get_collision_normal" default="Vector2( 0, 0 )">
		</member>
		<member name="collision_point" type="Vector2" setter="" getter="get_collision_point" default="Vector2( 0, 0 )">
		</member>
		<member name="collision_safe_fraction" type="float" setter="" getter="get_collision_safe_fraction" default="0.0">
		</member>
		<member name="collision_unsafe_fraction" type="float" setter="" getter="get_collision_unsafe_fraction" default="0.0">
		</member>
		<member name="motion" type="Vector2" setter="" getter="get_motion" default="Vector2( 0, 0 )">
		</member>
		<member name="motion_remainder" type="Vector2" setter="" getter="get_motion_remainder" default="Vector2( 0, 0 )">
		</member>
	</members>
	<constants>
	</constants>
</class>
