<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputMap" inherits="Object" version="3.8">
	<brief_description>
		Singleton that manages [InputEventAction].
	</brief_description>
	<description>
		Manages all [InputEventAction] which can be created/modified from the project settings menu [b]Project &gt; Project Settings &gt; Input Map[/b] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
	</description>
	<tutorials>
		<link>$DOCS_URL/tutorials/inputs/inputevent.html#inputmap</link>
	</tutorials>
	<methods>
		<method name="action_add_event">
			<return type="void" />
			<argument index="0" name="action" type="StringName" />
			<argument index="1" name="event" type="InputEvent" />
			<description>
			</description>
		</method>
		<method name="action_erase_event">
			<return type="void" />
			<argument index="0" name="action" type="StringName" />
			<argument index="1" name="event" type="InputEvent" />
			<description>
			</description>
		</method>
		<method name="action_erase_events">
			<return type="void" />
			<argument index="0" name="action" type="StringName" />
			<description>
			</description>
		</method>
		<method name="action_get_deadzone">
			<return type="float" />
			<argument index="0" name="action" type="StringName" />
			<description>
			</description>
		</method>
		<method name="action_has_event">
			<return type="bool" />
			<argument index="0" name="action" type="StringName" />
			<argument index="1" name="event" type="InputEvent" />
			<description>
			</description>
		</method>
		<method name="action_set_deadzone">
			<return type="void" />
			<argument index="0" name="action" type="StringName" />
			<argument index="1" name="deadzone" type="float" />
			<description>
			</description>
		</method>
		<method name="add_action">
			<return type="void" />
			<argument index="0" name="action" type="StringName" />
			<argument index="1" name="deadzone" type="float" default="0.5" />
			<description>
			</description>
		</method>
		<method name="erase_action">
			<return type="void" />
			<argument index="0" name="action" type="StringName" />
			<description>
			</description>
		</method>
		<method name="event_is_action" qualifiers="const">
			<return type="bool" />
			<argument index="0" name="event" type="InputEvent" />
			<argument index="1" name="action" type="StringName" />
			<argument index="2" name="exact_match" type="bool" default="false" />
			<description>
			</description>
		</method>
		<method name="get_action_list">
			<return type="Array" />
			<argument index="0" name="action" type="StringName" />
			<description>
			</description>
		</method>
		<method name="get_actions">
			<return type="Array" />
			<description>
				Returns an array of all actions in the [InputMap].
			</description>
		</method>
		<method name="has_action" qualifiers="const">
			<return type="bool" />
			<argument index="0" name="action" type="StringName" />
			<description>
			</description>
		</method>
		<method name="load_from_globals">
			<return type="void" />
			<description>
				Clears all [InputEventAction] in the [InputMap] and load it anew from [ProjectSettings].
			</description>
		</method>
	</methods>
	<constants>
	</constants>
</class>
