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https://github.com/Relintai/pandemonium_demo_projects.git
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59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://art/playerGrey_walk1.png" type="Texture" id=2]
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[ext_resource path="res://art/playerGrey_walk2.png" type="Texture" id=3]
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[ext_resource path="res://art/playerGrey_up1.png" type="Texture" id=4]
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[ext_resource path="res://art/playerGrey_up2.png" type="Texture" id=5]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
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"loop": true,
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"name": @"right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
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"loop": true,
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"name": @"up",
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"speed": 5.0
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} ]
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[sub_resource type="CapsuleShape2D" id=2]
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radius = 26.1701
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height = 14.822
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[sub_resource type="Curve" id=5]
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_data = [ Vector2( 0.00501098, 0.5 ), 0.0, 0.0, 0, 0, Vector2( 0.994989, 0.324 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="Gradient" id=3]
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colors = PoolColorArray( 1, 1, 1, 0.501961, 1, 1, 1, 0 )
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[node name="Player" type="Area2D"]
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z_index = 10
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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scale = Vector2( 0.5, 0.5 )
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frames = SubResource( 1 )
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animation = @"right"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 2 )
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[node name="Trail" type="CPUParticles2D" parent="."]
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z_index = -1
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amount = 10
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speed_scale = 2.0
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local_coords = false
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texture = ExtResource( 2 )
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gravity = Vector2( 0, 0 )
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initial_velocity = 1.0
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scale_amount_curve = SubResource( 5 )
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color_ramp = SubResource( 3 )
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[connection signal="body_entered" from="." to="." method="_on_Player_body_entered"]
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