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61 lines
1.6 KiB
GDScript
61 lines
1.6 KiB
GDScript
class_name OptionMenu
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extends MenuButton
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signal option_selected(item_path)
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signal option_changed(item_path, checked)
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func add_menu_item(item_path, checkbox = false, checked = false):
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var path_elements = item_path.split("/", false)
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var path_element_count = path_elements.size()
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assert(path_element_count > 0)
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var path = ""
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var popup = get_popup()
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for element_index in range(path_element_count - 1):
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var popup_label = path_elements[element_index]
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path += popup_label + "/"
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popup = _add_popup(popup, path, popup_label)
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var label = path_elements[path_element_count - 1]
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if checkbox:
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popup.add_check_item(label)
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popup.set_item_checked(popup.get_item_count() - 1, checked)
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else:
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popup.add_item(label)
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func _add_item(parent_popup, label):
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parent_popup.add_item(label)
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func _add_popup(parent_popup, path, label):
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if parent_popup.has_node(label):
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var popup_node = parent_popup.get_node(label)
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var popup_menu = popup_node as PopupMenu
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assert(popup_menu)
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return popup_menu
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var popup_menu = PopupMenu.new()
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popup_menu.name = label
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popup_menu.hide_on_checkable_item_selection = false
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parent_popup.add_child(popup_menu)
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parent_popup.add_submenu_item(label, label)
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popup_menu.connect("index_pressed", self, "_on_item_pressed", [popup_menu, path])
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return popup_menu
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func _on_item_pressed(item_index, popup_menu, path):
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var item_path = path + popup_menu.get_item_text(item_index)
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if popup_menu.is_item_checkable(item_index):
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var checked = not popup_menu.is_item_checked(item_index)
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popup_menu.set_item_checked(item_index, checked)
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emit_signal("option_changed", item_path, checked)
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else:
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emit_signal("option_selected", item_path)
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