mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
87 lines
2.4 KiB
Plaintext
87 lines
2.4 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://burano.png" type="Texture" id=1]
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[ext_resource path="res://splat.png" type="Texture" id=2]
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[sub_resource type="CanvasItemMaterial" id=1]
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light_mode = 2
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[sub_resource type="Animation" id=2]
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length = 4.0
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Light1:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1, 2, 3 ),
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"transitions": PoolRealArray( -2, -2, -2, -2 ),
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"update": 0,
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"values": [ Vector2( 601.028, 242.639 ), Vector2( 318.649, 327.353 ), Vector2( 381.263, 130.915 ), Vector2( 462.294, 389.968 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Light2:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 1, 2, 3 ),
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"transitions": PoolRealArray( -2, -2, -2, -2 ),
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"update": 0,
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"values": [ Vector2( 196.528, 185.139 ), Vector2( 135.142, 454.013 ), Vector2( 638.105, 334.923 ), Vector2( 331.375, 101.653 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Light3:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 1, 2, 3 ),
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"transitions": PoolRealArray( -2, -2, -2, -2 ),
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"update": 0,
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"values": [ Vector2( 442.528, 411.139 ), Vector2( 635.283, 236.8 ), Vector2( 216.215, 396.815 ), Vector2( 682.96, 294.708 ) ]
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}
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[node name="Lightmask" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Burano" type="TextureRect" parent="."]
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material = SubResource( 1 )
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margin_right = 800.0
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margin_bottom = 600.0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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texture = ExtResource( 1 )
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[node name="Light1" type="Light2D" parent="."]
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position = Vector2( 601.028, 242.639 )
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texture = ExtResource( 2 )
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mode = 2
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[node name="Light2" type="Light2D" parent="."]
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position = Vector2( 196.528, 185.139 )
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texture = ExtResource( 2 )
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mode = 2
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[node name="Light3" type="Light2D" parent="."]
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position = Vector2( 442.528, 411.139 )
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texture = ExtResource( 2 )
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mode = 2
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "maskmotion"
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anims/maskmotion = SubResource( 2 )
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[node name="Camera2D" type="Camera2D" parent="."]
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offset = Vector2( 512, 300 )
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