mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2025-04-05 20:52:49 +02:00
103 lines
3.2 KiB
Plaintext
103 lines
3.2 KiB
Plaintext
[gd_scene load_steps=12 format=2]
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[ext_resource path="res://Logic/Paddle.cs" type="Script" id=1]
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[ext_resource path="res://paddle.png" type="Texture" id=2]
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[ext_resource path="res://Logic/Ball.cs" type="Script" id=4]
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[ext_resource path="res://ball.png" type="Texture" id=5]
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[ext_resource path="res://separator.png" type="Texture" id=6]
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[ext_resource path="res://Logic/Wall.cs" type="Script" id=7]
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[ext_resource path="res://Logic/CeilingFloor.cs" type="Script" id=8]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 16 )
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 4, 4 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 10, 200 )
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 320, 10 )
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[node name="Pong" type="Node2D"]
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[node name="Background" type="ColorRect" parent="."]
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margin_right = 640.0
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margin_bottom = 400.0
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color = Color( 0.141176, 0.152941, 0.164706, 1 )
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[node name="Left" type="Area2D" parent="."]
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modulate = Color( 0, 1, 1, 1 )
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position = Vector2( 67.6285, 192.594 )
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script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="Left"]
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texture = ExtResource( 2 )
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[node name="Collision" type="CollisionShape2D" parent="Left"]
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shape = SubResource( 1 )
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[node name="Right" type="Area2D" parent="."]
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modulate = Color( 1, 0, 1, 1 )
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position = Vector2( 563.815, 188.919 )
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script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="Right"]
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texture = ExtResource( 2 )
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[node name="Collision" type="CollisionShape2D" parent="Right"]
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shape = SubResource( 1 )
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[node name="Ball" type="Area2D" parent="."]
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position = Vector2( 320.5, 191.124 )
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script = ExtResource( 4 )
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[node name="Sprite" type="Sprite" parent="Ball"]
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texture = ExtResource( 5 )
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[node name="Collision" type="CollisionShape2D" parent="Ball"]
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shape = SubResource( 2 )
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[node name="Separator" type="Sprite" parent="."]
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position = Vector2( 320, 200 )
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texture = ExtResource( 6 )
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[node name="Node2D" type="Node2D" parent="."]
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[node name="LeftWall" type="Area2D" parent="."]
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position = Vector2( -10, 200 )
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script = ExtResource( 7 )
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[node name="Collision" type="CollisionShape2D" parent="LeftWall"]
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shape = SubResource( 3 )
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[node name="RightWall" type="Area2D" parent="."]
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position = Vector2( 650, 200 )
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script = ExtResource( 7 )
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[node name="Collision" type="CollisionShape2D" parent="RightWall"]
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shape = SubResource( 3 )
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[node name="Ceiling" type="Area2D" parent="."]
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position = Vector2( 320, -10 )
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script = ExtResource( 8 )
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[node name="Collision" type="CollisionShape2D" parent="Ceiling"]
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shape = SubResource( 4 )
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[node name="Floor" type="Area2D" parent="."]
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position = Vector2( 320, 410 )
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script = ExtResource( 8 )
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_bounceDirection = -1
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[node name="Collision" type="CollisionShape2D" parent="Floor"]
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shape = SubResource( 4 )
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[connection signal="area_entered" from="Left" to="Left" method="OnAreaEntered"]
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[connection signal="area_entered" from="Right" to="Right" method="OnAreaEntered"]
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[connection signal="area_entered" from="LeftWall" to="LeftWall" method="OnWallAreaEntered"]
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[connection signal="area_entered" from="RightWall" to="RightWall" method="OnWallAreaEntered"]
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[connection signal="area_entered" from="Ceiling" to="Ceiling" method="OnAreaEntered"]
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[connection signal="area_entered" from="Floor" to="Floor" method="OnAreaEntered"]
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