pandemonium_demo_projects/2d/physics_tests/tests/static_scene_flat.tscn

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[gd_scene load_steps=2 format=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 800, 50 )
[node name="StaticSceneFlat" type="Node2D"]
[node name="StaticBodyPolygon" type="StaticBody2D" parent="."]
position = Vector2( 512, 550 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBodyPolygon"]
shape = SubResource( 1 )