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27 lines
634 B
GDScript3
27 lines
634 B
GDScript3
extends Node
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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# Called when the node enters the scene tree for the first time.
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#func _ready() -> void:
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# set_process_group_process(false)
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# set_process_group_process(true)
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func _process_group_process(delta: float) -> void:
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print(str(get_path()) + " _process_group_process() start")
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OS.delay_msec(1000)
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print(str(get_path()) + " _process_group_process() fin")
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func _process(delta: float) -> void:
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print(str(get_path()) + " _process()")
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#func _notification(what: int) -> void:
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# #print(what)
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# if what >= 60 && what <= 70:
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# print(what)
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