pandemonium_demo_projects/gui/translation/project.pandemonium

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Translation Demo"
config/description="A demo showing how Godot seamlessly enables
the use of localized resources and texts."
run/main_scene="res://translation_demo.tscn"
config/icon="res://icon.png"
[display]
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/aspect="expand"
[gdnative]
singletons=[ ]
[locale]
translation_remaps={
"res://flag_uk.png": [ "res://flag_spain.png:es", "res://flag_japan.png:ja" ],
"res://hello_en.wav": PoolStringArray( "res://hello_es.wav:es", "res://hello_jp.wav:ja" )
}
translations=PoolStringArray( "res://text.en.translation", "res://text.es.translation", "res://text.ja.translation" )
[memory]
multithread/thread_rid_pool_prealloc=60
[rendering]
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_clear_color=Color( 0.145098, 0.145098, 0.164706, 1 )