mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
41 lines
969 B
GDScript
41 lines
969 B
GDScript
extends Node
|
|
|
|
export (float, 0, 1000, 40) var linear_speed_max := 350.0 setget set_linear_speed_max
|
|
export (float, 0, 4000, 2) var linear_acceleration_max := 40.0 setget set_linear_accel_max
|
|
export (float, 0, 500, 10) var proximity_radius := 140.0 setget set_proximity_radius
|
|
export var draw_proximity := true setget set_draw_proximity
|
|
|
|
onready var spawner := $Spawner
|
|
|
|
|
|
func set_linear_speed_max(value: float) -> void:
|
|
linear_speed_max = value
|
|
if not is_inside_tree():
|
|
return
|
|
|
|
spawner.set_linear_speed_max(value)
|
|
|
|
|
|
func set_linear_accel_max(value: float) -> void:
|
|
linear_acceleration_max = value
|
|
if not is_inside_tree():
|
|
return
|
|
|
|
spawner.set_linear_accel_max(value)
|
|
|
|
|
|
func set_proximity_radius(value: float) -> void:
|
|
proximity_radius = value
|
|
if not is_inside_tree():
|
|
return
|
|
|
|
spawner.set_proximity_radius(value)
|
|
|
|
|
|
func set_draw_proximity(value: bool) -> void:
|
|
draw_proximity = value
|
|
if not is_inside_tree():
|
|
return
|
|
|
|
spawner.set_draw_proximity(value)
|