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https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://player/player.gd" type="Script" id=1]
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[ext_resource path="res://world/textures/texture_sheet.png" type="Texture" id=2]
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[sub_resource type="CylinderShape" id=1]
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radius = 0.4
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height = 1.8
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[sub_resource type="AtlasTexture" id=2]
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flags = 11
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 64, 64 )
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[node name="Player" type="KinematicBody"]
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collision_layer = 0
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script = ExtResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0 )
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shape = SubResource( 1 )
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[node name="Head" type="Spatial" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0 )
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[node name="Camera" type="Camera" parent="Head"]
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fov = 75.0
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near = 0.02
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far = 1000.0
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[node name="RayCast" type="RayCast" parent="Head"]
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enabled = true
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cast_to = Vector3( 0, 0, -5 )
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[node name="SelectedBlock" type="TextureRect" parent="."]
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -128.0
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margin_top = -128.0
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margin_right = -64.0
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margin_bottom = -64.0
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rect_min_size = Vector2( 64, 64 )
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rect_scale = Vector2( 2, 2 )
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texture = SubResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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