mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
83 lines
2.0 KiB
Plaintext
83 lines
2.0 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://player/bullet.gd" type="Script" id=1]
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[ext_resource path="res://player/bullet.png" type="Texture" id=2]
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[sub_resource type="CanvasItemMaterial" id=1]
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blend_mode = 1
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[sub_resource type="CircleShape2D" id=2]
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radius = 4.5
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[sub_resource type="Animation" id=3]
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length = 1.5
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tracks/0/type = "method"
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tracks/0/path = NodePath(".")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 1.31 ),
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"transitions": PoolRealArray( 1 ),
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"values": [ {
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"args": [ ],
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"method": "queue_free"
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} ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Sprite:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 1.03 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Particles2D:self_modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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[node name="Bullet" type="RigidBody2D"]
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continuous_cd = 2
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script = ExtResource( 1 )
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[node name="Particles2D" type="CPUParticles2D" parent="."]
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material = SubResource( 1 )
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emitting = false
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lifetime = 0.3
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speed_scale = 3.0
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local_coords = false
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texture = ExtResource( 2 )
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spread = 0.0
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gravity = Vector2( 0, 0 )
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initial_velocity = 1.0
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angular_velocity = 38.0
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scale_amount = 0.8
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 2 )
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[node name="Timer" type="Timer" parent="."]
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one_shot = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/shutdown = SubResource( 3 )
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[connection signal="timeout" from="Timer" to="." method="disable"]
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