pandemonium_demo_projects/2d/navigation/level.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://navigation.gd" type="Script" id=1]
[ext_resource path="res://map.png" type="Texture" id=2]
[ext_resource path="res://character.png" type="Texture" id=3]
[sub_resource type="NavigationPolygon" id=1]
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[node name="Navigation2D" type="Navigation2D"]
script = ExtResource( 1 )
[node name="Navmesh" type="NavigationPolygonInstance" parent="."]
navpoly = SubResource( 1 )
[node name="Map" type="Sprite" parent="."]
position = Vector2( 429.585, 287.32 )
texture = ExtResource( 2 )
[node name="Character" type="Sprite" parent="."]
position = Vector2( 228.464, 132.594 )
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 3 )
offset = Vector2( 0, -26 )
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2( 420, 300 )