pandemonium_demo_projects/2d/hdr/beach_cave.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://beach_cave.gd" type="Script" id=1]
[ext_resource path="res://ocean_beach.png" type="Texture" id=2]
[ext_resource path="res://ocean_cave.png" type="Texture" id=3]
[sub_resource type="Environment3D" id=1]
background_mode = 4
ambient_light_sky_contribution = 0.0
auto_exposure_enabled = true
auto_exposure_scale = 0.51
auto_exposure_speed = 4.0
ssao_blur = 1
glow_enabled = true
glow_levels/3 = false
glow_levels/4 = true
glow_levels/7 = true
glow_strength = 0.88
glow_blend_mode = 0
glow_bicubic_upscale = true
[node name="BeachCave" type="Node2D"]
script = ExtResource( 1 )
[node name="Beach" type="Sprite" parent="."]
modulate = Color( 2, 2, 2, 1 )
self_modulate = Color( 2, 2, 2, 1 )
texture = ExtResource( 2 )
centered = false
region_enabled = true
region_rect = Rect2( 0, 0, 3840, 720 )
[node name="Cave" type="Sprite" parent="."]
self_modulate = Color( 0.233166, 0.221219, 0.23582, 1 )
scale = Vector2( 1.2, 1 )
texture = ExtResource( 3 )
centered = false
[node name="WorldEnvironment3D" type="WorldEnvironment3D" parent="."]
environment = SubResource( 1 )
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2( 540, 360 )
[node name="Label" type="Label" parent="."]
margin_left = 10.0
margin_top = 10.0
margin_right = 135.0
margin_bottom = 24.0
size_flags_horizontal = 2
size_flags_vertical = 0
text = "Drag Left and Right"
__meta__ = {
"_edit_use_anchors_": false
}