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paintings | ||
screenshots | ||
sculptures | ||
background_load.gd | ||
background_load.tscn | ||
paintings.gd | ||
paintings.tscn | ||
project.godot | ||
README.md | ||
sculptures.gd | ||
sculptures.tscn |
Background Load
This is a demo showing how to use the load_interactive()
method of
ResourceLoader
to load large scenes in the background with a progress bar.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/530