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15 lines
310 B
GDScript
15 lines
310 B
GDScript
extends Button
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export(String, FILE) var scene_to_change_to = null
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func _ready():
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# warning-ignore:return_value_discarded
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connect("pressed", self, "change_scene")
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func change_scene():
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if scene_to_change_to != null:
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# warning-ignore:return_value_discarded
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get_tree().change_scene(scene_to_change_to)
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