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41 lines
1003 B
GDScript
41 lines
1003 B
GDScript
extends Node
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var render_distance = 7
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var fog_enabled = true
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var world_type = 0 # Not saved, only used during runtime.
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var _save_path = "user://settings.json"
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var _loaded = false
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func _enter_tree():
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if Settings._loaded:
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printerr("Error: Settings is an AutoLoad singleton and it shouldn't be instanced elsewhere.")
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printerr("Please delete the instance at: " + String(get_path()))
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else:
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Settings._loaded = true
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var file = File.new()
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if file.file_exists(_save_path):
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file.open(_save_path, File.READ)
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while file.get_position() < file.get_len():
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# Get the saved dictionary from the next line in the save file
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var data = parse_json(file.get_line())
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render_distance = data["render_distance"]
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fog_enabled = data["fog_enabled"]
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file.close()
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else:
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save_settings()
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func save_settings():
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var file = File.new()
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file.open(_save_path, File.WRITE)
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var data = {
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"render_distance": render_distance,
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"fog_enabled": fog_enabled,
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}
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file.store_line(to_json(data))
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file.close()
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