pandemonium_demo_projects/2d/light2d_as_mask/project.pandemonium

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="2D Lights as Mask"
config/description="Example of how to use 2D lights to mask objects on screen."
run/main_scene="res://lightmask.tscn"
config/icon="res://icon.png"
[display]
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/aspect="expand"
[gdnative]
singletons=[ ]
[rasterizer]
shadow_filter=3
[rendering]
vram_compression/import_etc=true
vram_compression/import_etc2=false