pandemonium_demo_projects/3d/material_testers/project.pandemonium

48 lines
1.2 KiB
Plaintext

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Material Testers"
config/description="This demo includes many sphere-like objects with complex materials,
for the purpose of showcasing Godot's rendering capabilities.
This demo was featured at the beginning of the Godot 3.0 trailer."
run/main_scene="res://material_tester.tscn"
config/icon="res://icon.png"
[display]
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/aspect="expand"
[gdnative]
singletons=[ ]
[memory]
multithread/thread_rid_pool_prealloc=60
[rendering]
quality/driver/fallback_to_gles2=true
quality/intended_usage/framebuffer_allocation=3
vram_compression/import_etc=true
vram_compression/import_etc2=false
quality/shadow_atlas/size=1024
quality/shadow_atlas/size.mobile=512
quality/shadows/filter_mode=2
quality/filters/anisotropic_filter_level=16
quality/filters/msaa=2
quality/filters/msaa.mobile=0
quality/filters/anisotropic_filter_level.mobile=4