pandemonium_demo_projects/misc/opensimplexnoise/OpenSimplexNoise_Viewer.tres

9 lines
234 B
Plaintext

[gd_resource type="ShaderMaterial" load_steps=2 format=2]
[ext_resource path="res://OpenSimplexNoise_Viewer.shader" type="Shader" id=1]
[resource]
shader = ExtResource( 1 )
shader_param/min_value = -1.0
shader_param/max_value = 1.0