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art | ||
screenshots | ||
shaders | ||
icon.png | ||
icon.png.import | ||
project.pandemonium | ||
README.md | ||
screen_shaders.gd | ||
screen_shaders.tscn |
Screen Space Shaders
Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference.
Language: GDSL and GDScript
Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122