[gd_scene load_steps=22 format=3] [ext_resource path="res://areas/ExitPortal.tscn" type="PackedScene" id=2] [ext_resource path="res://environments/red_env.tres" type="Environment3D" id=3] [ext_resource path="res://library/MainLibrary.tres" type="VoxelLibrarySimple" id=4] [ext_resource path="res://player/Player.tscn" type="PackedScene" id=5] [ext_resource path="res://particles/flake.png" type="Texture" id=6] [sub_resource type="VoxelChunkBlocky" id=1] resource_name = "Chunk[-1,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -16 ) position_x = -1 position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAJ0fAbEAnQ8CADgP/ABaDm0ADhIADwIAoA/FALIPAgAmDv4ADhIADwIADw80ACEPAgD//+cOLAMOEgAPAgD//2UPiAL//3cNAgAfAZoC/zAPQwH//3UfAMkD/zAPAgD/////8Q5CBg0SAFAAAAAAAA==" ) [sub_resource type="VoxelChunkBlocky" id=2] resource_name = "Chunk[0,-1,0]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, 0 ) position_y = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP8/HQFSAQ8SABEPAgD///////////////////////////89UAAAAAAA" ) [sub_resource type="VoxelChunkBlocky" id=3] resource_name = "Chunk[-1,-1,0]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, 0 ) position_x = -1 position_y = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP//Th0BYAIPEgARDwIA//////////////////////////8uUAAAAAAA" ) [sub_resource type="VoxelChunkBlocky" id=4] resource_name = "Chunk[0,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -16, -16 ) position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP//////////////ax8BdAv/MB8BRAH/MA9DAf8xHwCGAv8wDwIA//////8WDmYGDhIADwIA6FAAAAAAAA==" ) [sub_resource type="VoxelChunkBlocky" id=5] resource_name = "Chunk[-1,0,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16 ) position_x = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP/3HQEKAg4SAA8CAP+NDrEBDxIAEQ8CAP///z4dAXMDDREADwIA//9mD4gC//93DQIADjMFDwIA/yAP3QP/WA9qAf8yD0QB////vA8CAP//cFAAAAAAAA==" ) [sub_resource type="VoxelChunkBlocky" id=6] resource_name = "Chunk[0,0,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16 ) position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP//////////////XB8BZQv//////////////1VQAAAAAAA=" ) [sub_resource type="VoxelChunkBlocky" id=7] resource_name = "Chunk[-1,-1,-2]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, -16, -32 ) position_x = -1 position_y = -1 position_z = -2 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP//////////////////////////8R8B8RToD/wAWg5tAA4SAA8CADJQAAAAAAA=" ) [sub_resource type="VoxelChunkBlocky" id=8] resource_name = "Chunk[-1,0,-2]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -32 ) position_x = -1 position_z = -2 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP/////////////////////////////FUAAAAAAA" ) [sub_resource type="VoxelChunkBlocky" id=9] resource_name = "Chunk[-2,0,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, 0, -16 ) position_x = -2 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP/////LLAEB3AQNEQAPEgAADwIA/////8wP7QT/////3g8CAP8xDjAGDxIAIw8CAOkOMgEdAg8BDhIADjYADwIA6Q4OAQ4yAQ4SAA42AA8CAOkODgEPEgAjDwIA//+CUAAAAAAA" ) [sub_resource type="VoxelChunkBlocky" id=10] resource_name = "Chunk[-2,-1,-1]" transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -32, -16, -16 ) position_x = -2 position_y = -1 position_z = -1 size_x = 16 size_y = 16 size_z = 16 data_size_x = 18 data_size_y = 18 data_size_z = 18 margin_start = 1 margin_end = 1 library = ExtResource( 4 ) channel_count = 1 data_channel = PoolByteArray( "HwABAP/////bHQHrBA4SAA8CAP//////////////////////slAAAAAAAA==" ) [sub_resource type="GIProbeData" id=11] bounds = AABB( -16.5585, -7.39551, -12.7828, 33.117, 14.791, 25.5656 ) cell_size = 0.258727 to_cell_xform = Transform( 3.86508, 0, 0, 0, 3.86508, 0, 0, 0, 3.86508, 64, 28.5843, 49.4066 ) dynamic_data = PoolIntArray( 0, 8, 128, 64, 128, 1, 0, 21, 23, 22, 22, 24, 23, 23, 25, 24, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 8355711, 0 ) dynamic_range = 8 bias = 1.5 normal_bias = 0.0 propagation = 0.7 interior = true [sub_resource type="Gradient" id=12] [sub_resource type="GradientTexture" id=13] gradient = SubResource( 12 ) [sub_resource type="ParticlesMaterial" id=14] emission_shape = 2 emission_box_extents = Vector3( 70, 70, 70 ) gravity = Vector3( 0, -0.4, 0 ) initial_velocity_random = 0.15 angular_velocity = 16.55 angular_velocity_random = 0.51 radial_accel = -0.05 radial_accel_random = 0.37 scale = 0.4 color_ramp = SubResource( 13 ) hue_variation = 0.48 hue_variation_random = 0.09 anim_speed = 44.14 anim_offset = 0.07 [sub_resource type="SpatialMaterial" id=15] flags_transparent = true vertex_color_use_as_albedo = true params_specular_mode = 4 params_billboard_mode = 3 particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false albedo_texture = ExtResource( 6 ) [sub_resource type="QuadMesh" id=16] material = SubResource( 15 ) [node name="Level5" type="VoxelWorldBlocky"] editable = true max_concurrent_generations = 5 library = ExtResource( 4 ) chunks = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ] num_lods = 5 __meta__ = { "_edit_lock_": true } [node name="WorldEnvironment" type="WorldEnvironment3D" parent="."] environment = ExtResource( 3 ) [node name="Player" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.852744, -0.91547, 0.534943 ) [node name="GIProbe" type="GIProbe" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53486, 2.91956, -10.1021 ) extents = Vector3( 16.5585, 7.39551, 12.7828 ) dynamic_range = 8 interior = true data = SubResource( 11 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.969817, 0.22762, -0.0874344, 0, 0.35858, 0.933499, 0.243835, -0.905323, 0.347757, 0, 5.5679, -6.05193 ) light_color = Color( 0.47451, 0.352941, 0.607843, 1 ) light_energy = 0.31 shadow_enabled = true [node name="DirectionalLight2" type="DirectionalLight" parent="."] transform = Transform( 0.902848, -0.382056, -0.197228, 0, -0.458712, 0.888585, -0.42996, -0.802257, -0.414147, 0, 5.5679, -6.94149 ) light_color = Color( 0.682353, 0.145098, 0.145098, 1 ) light_energy = 0.17 shadow_enabled = true [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33566, 8.78919, -13.4252 ) light_color = Color( 0.894118, 0.894118, 0.894118, 1 ) light_energy = 1.17 light_negative = true shadow_enabled = true omni_range = 7.3664 omni_attenuation = 2.0 omni_shadow_mode = 0 [node name="OmniLight2" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.18059, 1.65957, -15.6395 ) light_color = Color( 0.141176, 0.427451, 0.552941, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 1.1487 [node name="OmniLight3" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2802, 1.65957, -7.3639 ) light_color = Color( 0.462745, 0.0980392, 0.380392, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 1.1487 [node name="OmniLight4" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.53726, 4.41136, -7.73945 ) light_color = Color( 0.164706, 0.054902, 0.690196, 1 ) light_energy = 2.55 light_indirect_energy = 5.47 light_specular = 0.61 omni_range = 8.88538 omni_attenuation = 0.406128 [node name="OmniLight5" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.674599, 2.49094, 1.27345 ) light_color = Color( 0.372549, 0.572549, 0.705882, 1 ) light_energy = 0.83 light_indirect_energy = 5.47 light_negative = true light_specular = 0.61 omni_range = 7.6254 omni_attenuation = 0.70711 [node name="Particles" type="GPUParticles" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -10.1743, 5.65334, -9.91923 ) amount = 50 lifetime = 8.41 speed_scale = 4.44 randomness = 0.38 visibility_aabb = AABB( -61.9632, -36.4177, -64.4469, 123.926, 72.8355, 128.894 ) process_material = SubResource( 14 ) draw_pass_1 = SubResource( 16 ) [node name="ExitPortal" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18.0323, 2.06599, -2.96928 )